Visual Scripting
Node-based Blueprint editing with AI assistance.
Ocsidian’s visual scripting panel lets you edit Unreal Engine Blueprints in a node graph interface — with AI assistance at every step.
Node graph editor
The graph editor supports all standard Blueprint node types: events, functions, variables, flow control, math, and custom nodes. Right-click to add nodes or use the prompt bar to describe what you want.
AI-assisted editing
- Describe a behavior — Type in the prompt bar and the AI adds nodes to the graph
- Select and refactor — Select a group of nodes and ask the AI to simplify or optimize
- Auto-connect — The AI infers connections between newly placed nodes
Debugging
Set breakpoints on Blueprint nodes, step through execution, and inspect variable values during Play-in-Editor sessions. The AI can also help diagnose issues — select a failing node chain and ask “why isn’t this working?”.
