Ocsidian

Asset Generation

Generate 3D models, materials, textures, and VFX on demand.

Asset Generation produces individual 3D assets on demand — meshes, materials, textures, and particle effects. Use it to fill scenes with custom props or create unique visual elements.

3D mesh generation

Describe an object and Ocsidian generates an optimized static mesh with proper UV mapping, LODs, and collision. Output meshes are production-ready with clean topology.

A weathered wooden treasure chest with iron reinforcements, 
slightly open with a faint golden glow inside. 
Low-poly, game-ready, ~5000 tris.

Material and texture generation

Generate PBR materials with base color, normal, roughness, metallic, and emissive maps. Materials are created as Unreal Material Instances for easy parameter tweaking.

Particle and Niagara effects

Describe visual effects — fire, smoke, sparks, magic spells, environmental particles — and Ocsidian produces Niagara systems with proper emitters, renderers, and simulation settings.

Tip

Include polygon count targets and art style references in your prompts for more predictable results. For example: “stylized, hand-painted look, under 3000 triangles”.