Prompt Guide
Tips and patterns for writing effective prompts.
Better prompts produce better results. This guide covers patterns, tips, and common pitfalls when working with Ocsidian AI.
General principles
- Be specific — “A forest” vs “A dense redwood forest at golden hour with fog at ground level”
- Build incrementally — Start broad, then refine with follow-up prompts
- State constraints — Polygon budgets, performance targets, style references
- Use spatial language — “To the left of”, “behind”, “50 meters north”
- Reference Unreal concepts — The AI understands Unreal terminology (actors, components, blueprints, materials)
Prompt patterns
Scene description pattern
[Setting] at [time/weather]. [Key features].
[Mood/atmosphere]. [Scale/scope]. [Technical constraints].Blueprint request pattern
Create a [system type] with:
- [Feature 1] with [specific parameters]
- [Feature 2] triggered by [input/event]
- [Feature 3] with [constraints/values]Iteration pattern
Change [specific element] to [new description].
Keep [elements to preserve] unchanged.Common pitfalls
- Too vague — “Make it look cool” gives the AI too much freedom
- Too much at once — Massive prompts produce worse results than iterative refinement
- Contradictory instructions — “A bright, dark room” confuses the model
- Ignoring scale — Always specify approximate dimensions for architectural elements
