Ocsidian

Live Preview

Preview generated content in real time inside Godot.

Live Preview connects Ocsidian directly to a running Godot instance. As the AI generates or modifies content, changes appear in real time in the UE viewport.

How it works

When you open a project, Ocsidian launches a local Godot session and maintains a persistent connection. Every generation writes directly to the project’s content directory and hot-reloads assets in the running editor.

Preview modes

  • Editor Preview — See changes in the Godot viewport (default)
  • Playtest — Test gameplay in real time
  • Standalone — Launch a separate game window

Performance

Live Preview adds minimal overhead to Godot. Asset hot-reloading typically takes under 2 seconds for material changes and 5–10 seconds for mesh regeneration.

Note

If Preview feels sluggish, check that your Godot project has Live Coding enabled in Editor Preferences → Live Coding.